How do you apply an Animator Controller to a GameObject? - correct answer Create an animator component, then set the controller to the correct
... [Show More] controller.
How do you create an Animator Controller? - correct answer Create -> Animator Controller, Right Click the Inspector and click Create -> Animator Controller, Assets -> Create -> Animation Controller
Define int. - correct answer An integer
Define Float. - correct answer A Decimal Point
Define Bool. - correct answer True or False
Define Trigger. - correct answer A boolean reset by the controller when consumed by a transition
How do you create a new animation state? - correct answer Right Click an Empty space in the Animation Window and select Create State -> Empty
What is Any State? - correct answer A state that will transition to any state regarless of which is currently playing
How do you create an animation transition? - correct answer Right Click Animation State and Select Make Transition. Then connect the transition arrow to the destination animation
Explain Transition Conditions. - correct answer Consists of:
A parameter
A predicate
A parameter value
All conditions must be met before the transition occurs.
Define the Transition property: Has Exit Time. - correct answer Determines if the Transition can occur at any time or only at the state's exit time
Define the Transition property: Exit Time. - correct answer If "Has Exit Time" is enabled, this represents after how long the transtion can take effect
Define the Transition property: Transition Duration. - correct answer The length of the transition in normalized time
Define the Transition property: Transition Offset. - correct answer The time after which the Destination State should start playing
Define the Transition property: Interrupt Source. - correct answer Allows you to determine the conditions in which a transition can be interrupted
Define the Transition property: None. - correct answer The transition will not be interruptable
Define the Transition property: Current State. - correct answer The transition can be interrupted only by transitions in the current state, not the destination state
Define the Transition property: Next State. - correct answer The transition can be interrupted only by transitions in the destination state, not the current state
Define the Transition property: Current State then Next State. - correct answer The transition can be interrupted by transitions in either the current or next state, but the Current State will take priority
Define the Transition property: Next State then Current State. - correct answer The transition can be interrupted by transitions in either the current or next state, but the Next State will take priority [Show Less]